Bob the Guard Demo
This demonstrates some of the features of the RelationshipGraph. Bob has some pre-existing relationships to other characters available on the list to the left of the display. And he can form new relationships by using the Send Connection button.
You can query him about these relationships by selecting the character from the list to the left, and a relationship type from the options at the top-left and pressing one of the buttons below.
You must specify a weight for the relationship. If the weight is greater than the one Bob has internally, he will accept your information and adopt it. For example, if Bob is a Friend of Alice and the weight of that relationship is 1, then for Bob to become the Enemy of Alice, the weight must be greater than 1.
Bob can be a bit rude. Sorry about that
Models by 3D-Brothers. Available on the Unity Asset Store.